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The Art of Andrew Martin

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Body of a Douche

I have been working with zspheres and wanted to try and sketch out a body quickly. I didnt get time to get around to the legs. I guess it not technically a bust but eh, what can you do.


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Nice Goblin Man

Been a little preoccupied the last few so I missed a couple of days. Tried out some painting on zbrush today.



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Digital Horror

Couldn’t think of a new design today, dreary weather saps the creative humor, I suppose. I decided to see how far I could get digitally with a concept I have already thought through and worked out the kinks. I am beginning to rather like zbrush. After getting over the the initial “ WTF is going on!!!!!” with the interface and such, once acquainted with the program it is rather easy to get done what you need too.




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Crab people


Very quick one today. Just fiddling with textures today not much attention to form.




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A Guys head


Another digital today, very basic head. Think he turned out ok, his eyes make’em look goofy. Spent about 40 min from sphere to this stage.





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Green Martian... again

A digital bust today, another iteration of the green men of Barsoom. I couldn’t figure out a proper way of appending the ears on so I have left them out.

This is my third sculpt with zbrush. Its nice being only have to sculpt things once with the x symmetry feature, really speeds things up, but it does tend to sterilize the sculpts a bit. Its also very nice not getting hand cramps and straining my eyes trying to sculpt detail on bust smaller than my tumb. Will probably be doing more digital busts for the next little bit as I have some time to actually familiarize myself with the zbrush.






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Giddy up....

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Vampire...... not the sparkling kind

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Skull



Been lazy with my photography again. Done on may 21st.




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Asura

Based on the Asura from Guild Wars.



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Drippy

Didnt get around to photographing this yesterday so here it is today.


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Alien

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Feed Me Cake!!!!

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Fishy Fishy

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Mr. Smile

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Self Portrait

Felt like doing a self portrait today. I believe it to be a relatively fair assumption of myself The eyes aren’t quite right and the nose bridge is a little broad but, I didn’t feel like fawning over it for too long. Mayhaps I will try again in a month or so.



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Frank Frazetta 1928-2010

Sadly, today marks the passing of a legend. One would be hard pressed to find any fantasy artist that hasn’t been profoundly influenced and inspired by the work of Frank Frazetta, I am no exception. His legacy lives on through his artwork and the artists he had inspired over his lifetime. Rest in peace Frank.


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Paint-up and a zombie


Attempted to add more Mignola-ness to the bust from yesterday, oh yes, there is a zombie as well.



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Mignola-esq guy

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Fat Dude

Aimed for a bit of a different style today.



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Green martian

A green martian Thark from the Edgar rice Burrough’s, Barsoom series . I attempted a fairly literal interpretation of the creatures but there is a little Frazetta influence.


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I see you...... duuurrrrrrpppppp

Well, after a week of sculpting female faces, I believe my grasp on the subject has much improved, at least in the quickness of execution and understanding of form. I have come to realize when sculpting a female you have to put much more finesse in texture and surface or then they end up looking like diseases old hags. Males are much easier, you can go all willy nilly leaving tool marks and surface imperfections; just adds character. I don’t think I can improve much on my female sculptures in this format, just due to small and hasty nature of them. Tomorrow will be back to weird creatures.




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One of them gorgon sisters

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Yet again, another other lady




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Another, slightly prettier, lady

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Another lady

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Another female and adventures in Zbrush

For the last year or so I have been meaning to learn Zbrush and I finally got around to it over the last little bit. I tried doing a digital version of my Innsmouth fishman, just as a way to how well the sculpting process translated to digital. This is my first real attempt at sculpting something, everything else has been either a textured sphere or tangle of stretched polygons. I am unfortunately using an outdated mac version so I cant take advantage of zsketch and some of the other updates, but I find it fairly streamlined and fun once you get around the awkward menu system. This guy came together pretty quickly and only spent about 2 hours actually sculpting him, about 8 hours reading tutorials and watching video demos.


Oh yes and a lady bust. Better than yesterdays but still a long way to go.


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